This project is read-only.
Actually there's no documentation available for the GUI part of the engine, because it is under heavy development.

I will add some documentation every time some features are finished completly or to describe some concepts used.

Where to start

It is very simple to use and integrate a gui in your project. All you have to do is to create a instance of the GuiManager or the GuiManagerComponent and call some methods at the right places or register the GuiManagerComponent as a component.

Widgets

Button
Checkbox
HScrollBar
Label
MenuStrip
Panel
RadioButton
StatusStrip
TableLayoutPanel
TextureBox
ToolStrip
UserWidget
VScrollBar
Window
XnaViewportBox

Skin definitions

Skin definition files
Margins

Currently the GUI part of the engine is not usable in a production environment but development is making great progress. Here's a screenshot of the current revision:



Last edited May 12, 2011 at 1:05 PM by Glatzemann, version 10

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