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When you start starLiGHT.Sandbox.PhysicCollisionCallback, it looks exactly like starLiGHT.Sandbox.PhysicTowerStacking. The reason is, that both sandboxes use the same code, but there's a little difference. PhysicCollisionCallback shows you, how to create a ContactListener and how collision callbacks are handled in the engine.

Last edited Dec 9, 2010 at 1:22 PM by Glatzemann, version 2


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