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starLiGHT.GUI: make Component registration optional


currently you have to register the GuiManager, which is a DrawableGameComponent, to the component collection of the Game-Class. This is very handy and easy but most people doesn't like it this way.
It is not an hard task to decouple it so that it is usable as DrawableGameComponent and Stand-Alone.
Closed May 8, 2011 at 7:39 AM by Glatzemann
resolved in revision 9887


JeRET wrote May 7, 2011 at 1:39 PM

I kicked the inheritance from GuiManager.
An Wrapper-DrawableGameComponent is not implemented yet, so I leave this Issue open.

wrote May 8, 2011 at 7:39 AM

wrote Feb 14, 2013 at 1:24 AM

wrote May 16, 2013 at 3:54 AM